MMO fans have a plethora of new content and game experiences to look forward to this upcoming month. One of these games is Blade & Soul, a game first released in 2012 gaining a wave of popularity over the years currently sitting at rank 23/127 of all MMO’s listed on ‘MMO Population‘ with roughly 98,000 daily players. The game itself is a martial-arts-themed MMO drawing influence from mythology and the upcoming update will bring in Unreal Engine 4 graphics to the game on September 8, alongside a new dual-blade class for players to slash through their foes.

The graphics and new classes aren’t the only new additions arriving in the game, the update will also assist the game in the form of network optimization, a new entrancing dungeon, and furthermore adding new gameplay systems for players. Thankfully, anyone who has been a community member of Blade & Soul and has played through the experience will not lose any player progression with the update deployment in September.

The new class itself allows players to utilize the deadly dual blades, with fast attacks and flashy movements styles, players will be able to dispatch their enemies with the quickest of ease but also with an elegant finesse as players chain together combos like the sparks of firecrackers on a frosty Winters night.

A wide variety of enemies are always nearby for players to fight through, and seeing these new foes in the Unreal Engine 4 graphics system for a 2012 game is a sight to behold in all of its glory. It’s not only just the regular enemies that players can expect to see changes with, but also bosses as a new cast of bosses are being added into the game for even more replayability value when working out how best to go about destroying them for the first time.